Tag Archives: gamification

cities and gamification

This article is about applying gamification to the planning and running of cities.

Cities and the politics of gamification

Gamification is widely intended as the mobilisation and implementation of game elements in extra-ludic situations, including the management of social problems and issues. By mobilising virtual rewards and playful elements, mobile apps, websites, social initiatives and even urban policies are getting more and more gamified. The aim of this viewpoint paper is to stimulate a critical discussion on the potential relationships between gamification processes and cities, particularly by reflecting on the cultures of gamification and by discussing potential lines of research for urban studies.


This app turns your to-do list into a game. It’s a cool idea – basically you are setting goals and tracking your progress toward them, not exactly a new idea. But it could be a fun idea that gets you over the hump of a goal that has been eluding you, or the gimmick that gets a team of smart but bored individuals (and smart individuals have a tendency to be bored) to come together and complete an important but less than intellectually stimulating work task.